package game.player;

import sim.Simulation;


public class Agent {

	int strategy;
	int ID;
	float score;
	public int outdegree;
	
	public Agent(int a_stgy) {
		ID = Simulation.getID();
		strategy = a_stgy;
		score = 0;
		outdegree = 0;
	}
	
	public Agent(int a_stgy,float a_score) {
		ID = Simulation.getID();
		strategy = a_stgy;
		score = a_score;
		outdegree = 0;
	}
	
	public int getOutdegree() {
		return outdegree;
	}

	public int getStrategy() {
		return strategy;
	}
	public void setStrategy(int strategy) {
		this.strategy = strategy;
	}
	public int getID() {
		return ID;
	}
	public void setID(int id) {
		ID = id;
	}
	public float getScore() {
		return score;
	}
	public void setScore(float score) {
		this.score = score;
	}
	
	public int play(){
		return strategy;		 
	}

	
}
